X
9735
Cycle 3
Race Census | M | F |
Human | 2 | 1 |
Linzin | 1 | 2 |
Elenor | 1 | 2 |
Ul'Torin | - | - |
Draconean | 1 | 1 |
Ronoan | - | - |
Avial | - | - |
Jingai | - | 1 |
Total | 5 | 7 |
Latest topics
St. Ayamaria General Hospital
St. Ayamaria General Hospital
St. Ayamaria General Hospital
The St. Ayamaria General Hospital is a place for all injured characters to come to receive treatment. Whenever a character is injured in their RPs or through the result of something, they will be required to attend a Hospital visit. During this time, they are unable to post any in active RPs until their injury heals up.
As this is a general hospital, there are many types of rooms that are available for the process of treating a character. Those who come to receive treatment must post how many times their character has posted, currently, in the hospital. Once they reach the correct amount of points, they will be capable of leaving.
To be considered a successful post, a registered Medic must be within the Hospital, helping. To gain medical abilities and a medical license, you must gain said abilities and visit the Senate Building of your character's origin (if they are from Polso, they will be from Eastern Spera - thus, the Eastern Speran Senate Building is where they must go).
When you post inside of the hospital, you must post at least one paragraph of your character actively resting up from their injuries. Reflections on their actions, or even things such as dreaming, can help with your character. There are many types of injuries.
For your posts to be considered valid in here, you must have at least the following:
"Named in the honor of the most proficient Healer in all of Speran History, Saint Cynthia Ayamaria. May her blessings live on within us all."
- The St. Ayamaria General Hospital chain is a series of large hospital complexes, named after the famous healer. The motto of the hospital is "One For All", reflecting St. Ayamaria's belief of never turning down anyone from treatment; no matter the race or species. From Spera to the Deadlands, none were rejected by this woman's kind and giving nature. Her legacy lives on in the form of an immortalized statue in front of each building.
The St. Ayamaria General Hospital is a place for all injured characters to come to receive treatment. Whenever a character is injured in their RPs or through the result of something, they will be required to attend a Hospital visit. During this time, they are unable to post any in active RPs until their injury heals up.
As this is a general hospital, there are many types of rooms that are available for the process of treating a character. Those who come to receive treatment must post how many times their character has posted, currently, in the hospital. Once they reach the correct amount of points, they will be capable of leaving.
To be considered a successful post, a registered Medic must be within the Hospital, helping. To gain medical abilities and a medical license, you must gain said abilities and visit the Senate Building of your character's origin (if they are from Polso, they will be from Eastern Spera - thus, the Eastern Speran Senate Building is where they must go).
Injury Ranking | Post Required | Level of Medic Required |
Minor 1 | 3 | 1 |
Minor 2 | 5 | 1 |
Minor 3 | 8 | 1 |
Moderate 1 | 12 | 2 |
Moderate 2 | 15 | 2 |
Moderate 3 | 18 | 2 |
Severe 1 | 20 | 3 |
Severe 2 | 24 | 3 |
Severe 3 | 28 | 3 |
Life Threatening 1 | 30 | 4 |
Life Threatening 2 | 32 | 4 |
Terminal | 36 | 5 |
When you post inside of the hospital, you must post at least one paragraph of your character actively resting up from their injuries. Reflections on their actions, or even things such as dreaming, can help with your character. There are many types of injuries.
- Spoiler:
- Open Wounds
Picture reference for all major open wounds.- Name: Abrasion
Type: Injury, Open Wound, Abrasion
Ranking: Minor 2 - Moderate 2
Description: In dermatology, an abrasion is a wound caused by superficial damage to the skin, no deeper than the epidermis. It is less severe than a laceration, and bleeding, if present, is minimal. Mild abrasions, also known as grazes or scrapes, do not scar or bleed, but deep abrasions may lead to the formation of scar tissue.
Effect: User will feel a slight stinging in abrasion area. They will be unable to move or touch it without feeling sharp pain.
Name: Incision
Type: Injury, Open Wound, Incision
Ranking: Minor 1 - Major 1
Description: A slight cut, usually no farther than the epidermis. Bleeding almost always occurs. The size of the cut is directly proportionate to how much blood will be spilled, as well as how severe it is.
Effect: User will feel a slight stinging in incised area. They will be unable to move or touch it without feeling sharp pain. Attempting to do so may result in heavier bleeding or advancing into a laceration.
Name: Laceration
Type: Injury, Open Wound, Laceration
Ranking: Moderate 1 - Major 2
Description: A cut that involves rough edges. This type of injury might be caused by the tearing of the skin by, say, the claw portion of a hammer, or claw marks from a large mammal.
Effect: User will feel a large stinging in lacerated area. The will be unable to move or touch it without feeling sharp pain. Attempting to do so may result in heavier bleeding and risk infection.
Name: Puncture
Type: Injury, Open Wound, Puncture
Ranking: Minor 2 - Major 3
Description: A wound caused by an object puncturing the skin, such as a nail or needle.
Effect: User will feel a large stinging in punctured area. The will be unable to move or touch it without feeling sharp pain. Attempting to do so may result in heavier bleeding and risk infection. Attempting to do so with the puncture object still in the area will result in tissue/nerve damage.
Name: Avulsion
Type: Injury, Open Wound, Avulsion
Ranking: Major 1 - Severe 3
Description: An injury which involves a chunk of the skin being removed. This type of injury often involves shrapnel from an explosion; the speed of the flying fragments can literally tear a portion of the skin off.
Effect: User will feel an incredible amount of pain from the avulsion area. The injury is very susceptible to infection, so touching is not recommended at all. Attempting to do so will always result in infection.
Closed Wounds- Name: Contusion
Type: Injury, Closed Wound, Contusion
Ranking: Minor 2 - Life Threatening 2
Description: Picture Reference. A bruise, also called a contusion, is a type of relatively minor hematoma of tissue in which capillaries and sometimes venules are damaged by trauma, allowing blood to seep into the surrounding interstitial tissues.
Effect: User will feel a slight to very prominent stinging pain in contused area. They will be unable to move or touch it without feeling sharp pain.
Name: Hematoma
Type: Injury, Closed Wound, Hematoma
Ranking: Major 2 - Severe 3
Description: Picture Reference. A haematoma, or hematoma, is a localized collection of blood outside the blood vessels, usually in liquid form within the tissue.
Effect: User will feel a slight to very prominent stinging pain in hematoma area. They will be unable to move or touch it without feeling sharp pain.
Name: Hematoma
Type: Injury, Closed Wound, Hematoma
Ranking: Major 2 - Severe 3
Description: Picture Reference. A hematoma, is a localized collection of blood outside the blood vessels, usually in liquid form within the tissue.
Effect: User will feel a slight to very prominent stinging pain in hematoma area. They will be unable to move or touch it without feeling sharp pain.
Name: Scald
Type: Injury, Closed Wound, Scald
Ranking: Major 2 - Severe 3
Description:
Effect: User will be unable to move/feel crushed area. All functions the crushed area once had are unable to be performed. They must be healed immediately, or they risk nerve damage.
Name: Crush Injury
Type: Injury, Closed Wound, Crush Injury
Ranking: Severe 3 - Terminal
Description: A crush injury is injury by an object that causes compression of the body. This form of injury is common following a natural disaster or after some form of trauma from a deliberate attack.
Effect: User will be unable to move/feel crushed area. All functions the crushed area once had are unable to be performed. They must be healed immediately, or they risk nerve damage.
Name: Amputation
Type: Injury, Closed Wound, Amputation
Ranking: Severe 3 - Terminal
Description: A body part has been removed by deliberate attack or some other means. If the head has been removed, the afflicted will always die. This only applies to the arms or legs.
Effect: User will not have the amputated limb. Anything amputated beyond more than 2 limbs immediately goes to Life-Threatening 2. If more three or more are gone, Terminal will be the level.
Injury Intensifiers
These conditions intensify the strength of the injury. It raises it by a certain amount of levels, and increases the amount of posts needed.- Nerve Damage: +3 Levels
- Tissue Damage: +2 Levels
- Infection: +4 Levels
Death Chance
A death chance is the most serious of injuries. It embodies the chance that your character may die while in the hospital. Anything beyond Severe 3 - Life Threatening 3 will have a Death Chance if strenuous activity is performed. Terminal injury will always have a Death Chance. Dice are rolled three times, and if the three outcomes are equal to or below the amount, they will die.Injury Rank - Nerve Damage: +3 Levels
For your posts to be considered valid in here, you must have at least the following:
- Have at least a paragraph of text, with at least 4 sentences in them.
- Verbal Results of each of your Posts.
- Must not be doing anything strenuous, lest you risk yourself gaining an Injury Intensifier or, worse, a Death Chance.
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